Lush

The Challenge:

Design an app to solve a problem a user would have in their daily life.

The Problem:

Felix needs to upskill his mixology with what ingredients are on hand so that he can impress people at social gatherings with the best-tasting cocktails.

The Solution:

Lush offers users the resources to make cocktails at home or at parties with minimal knowledge.

My Role:

UX Designer

Collaborators:

Aerie Hsu-Chen and Brandon Garcia

Tools:

Miro, Google, Slack, Trello, Invision, Figma

Research

Proto-persona

We started off with 2 proto-personas.

Competitor Analysis

Key Takeaways:


Affinity Diagram

The affinity diagram was compiled from 6 user interviews.

Key Takeaways:

User Persona

Based on the information obtained from user interviews and our affinity mapping, we came up with our user persona.

User Insight & Problem Statement

User Insight: Users need to learn how to make mixed drinks because most people do not know how to, making it an impressive skill.

Problem Statement: Users need to upskill their mixology with what ingredients are on hand so that they can impress people at social gatherings with the best-tasting cocktails.

Design

Ideation

Based on our competitor analysis and interviews, we began the ideation phase.

Feature Prioritization Matrix

Key Takeaways:

User Journey Map

Digital Wireframes

We created digital wireframes of the application. My portion focused on the mixer function and helping to ideate the other sections of the app. We took the wireframes and created a low-fidelity prototype to test.

User Testing

Low-Fidelity Testing Results

Iterations

Issue: 

Users were confused by having both a My Bar and an Account

Users were not sure what “Mixer” was

Iteration:

Combined My Bar with Account 

Changed Mixer to Search

Issue:

Users were found that there were too many clicks to tailor a drink

Iteration:

Tailor page was removed and combined with main drink page to ensure less clicks and directions were edited

Issue:

Users felt the design lacking fun and were not always sure what the drink selections were

Iteration:

Drink pictures were added to have a sense of liveliness to the page and allow user to see drinks

UI Style Tile

The color palette and overall concept of design came from using an image of a margarita as inspiration. We chose the margarita because it is the number 1 mixed drink in the world.

High Fidelity User Testing Results

Final Design

After completing our user testing, we did our final iterations and created our prototype.

Conclusion

Final Thoughts

We had high collaboration for this effort. I served as team lead to guide the steps of the project. To get from the idea to the final product was a lot of effort but well worth it. There was a lot of meaning and purpose behind each section.

Next Steps

Continue to test and iterate on the application. We would want to explore some of the features that were not prioritized in this round of design.